<html><head><title>SetGadgetAttribute3D</title></head>
<body bgcolor="#EFF1F0" link="#3A3966" vlink="#000000" alink="#000000">
<font face="Verdana, sans-serif" size="2"><p align="center"><b><font size="4">SetGadgetAttribute3D()</font></b></p>
<p><b>Syntax</b></p><blockquote>
<font color="#3A3966"><b>SetGadgetAttribute3D</b></font>(#Gadget3D, Attribute, Value)</blockquote>

</blockquote>
<b>Description</b><br><blockquote>

Changes the attribute value of the specified 3D gadget. 

</blockquote><p><b>Parameters</b></p><blockquote>
<style type="text/css">
table.parameters { border-spacing: 0px; border-style: none; border-collapse: collapse; }
table.parameters td { border-width: 1px; padding: 6px; border-style: solid; border-color: gray; vertical-align: top; font-family:Arial; font-size:10pt; }
</style>
<table width="90%" class="parameters">
<tr><td width="10%"><i>#Gadget3D</i></td>
<td width="90%"> 
The gadget to use. 

</td></tr>
<tr><td><i>Atttribute</i></td>
<td> 
The attribute to set. 

</td></tr>
<tr><td><i>Value</i></td>
<td> 
The new attribute value. 

</td></tr>
</table>
</blockquote><p><b>Return value</b></p><blockquote>
None.


</blockquote><p><b>Remarks</b></p><blockquote>

This function is available for all gadgets which support attributes: <br>
<br>
- <a href="editorgadget3d.html">EditorGadget3D()</a> <br>
- <a href="progressbargadget3d.html">ProgressBarGadget3D()</a> <br>
- <a href="scrollareagadget3d.html">ScrollAreaGadget3D()</a> <br>
- <a href="scrollbargadget3d.html">ScrollBarGadget3D()</a> <br>
- <a href="spingadget3d.html">SpinGadget3D()</a> 

</Blockquote><p><b>Supported OS </b><Blockquote>All</Blockquote></p><center><- <a href=setactivegadget3d.html>SetActiveGadget3D()</a> - <a href="index.html">Gadget3D Index</a> - <a href="setgadgetdata3d.html">SetGadgetData3D()</a> -><br><br>

</body></html>